News

October Update News

Posted on

CLAN GAMES Three new Season Challenge types: 1) Win X battles using Y spells of a certain type; 2) Win X battles using Y troops of a certain type; 3) Win X war attacks. Task Revive! If you’ve ever grabbed a task for Clan Games but you either forgot about it, got interrupted and couldn’t […]

News

Global Chat removing

Posted on

In the next update the Global Chat channel will be removed from the game. In the next update, Clan recruitment functionality will be improved, made it easier than ever for Clans to find new members and for players to find Clans that best suit their play style.

News

June update overview

Posted on

NEW LEVELS Town Hall 12 Heroes: Barbarian King maximum level increased from 60 to 65 Archer Queen maximum level increased from 60 to 65 Grand Warden maximum level increased from 30 to 40 Troops: Golem maximum level increased from 8 to 9 Spells: Rage Spell maximum level increased from 5 to 6 Poison Spell maximum […]

News

New Levels & More Balancing

Posted on

A few more upcoming balance changes that’ll be released in update: New Building Levels Archer Tower level 17 Upgrade cost: 12,000,000 Gold Upgrade time: 12d DPS: 122 HP: 1430 Cannon level 17 Upgrade cost: 12,000,000 Gold Upgrade time: 12d DPS: 132 HP: 1740 New Troop Levels When we posted the new Game Economy changes, many […]

News

Time & Cost Balancing

Posted on

Some big reductions are comming in troop training, spell brewing, and laboratory and building upgrade times! In a nutshell: Troop Training & Spell Brewing Costs Reduced Laboratory Upgrade Times Building Upgrade Times & Costs Now onto the buildings and defenses! We have decreased the upgrade times and/or upgrading costs for certain levels of:

News

Upcoming Quality of Life Changes in new update

Posted on

These Quality of Life improvements will be coming in the next release: Traps and Defenses: Traps and defenses (X-Bows, Inferno Towers and the Eagle Artillery) will be automatically reloaded for free when you log back in to Clash of Clans. Note: The above defenses still require ammunition, so if you don’t log back in they […]

News

February Balancing Changes

Posted on

Balance changes will relating to several Defenses and Troops. At higher Town Hall levels Mortars and X-Bows have become quite underwhelming as defensive structures in terms of Damage per Second (DPS). One of the challenges in balancing the game is to perform these changes in a way that retains a unit’s viability and relevancy without […]